Sunday, November 12, 2017

Monkey-X - Generator - 10 Print Chr - code example


 Import mojo  
   
 Class MyGame Extends App  
      Field x:Int,y:Int  
      Field spacing:Int=10  
      Field map:Int[][]  
   Method OnCreate()  
        SetUpdateRate(60)  
        map = New Int[100][]  
        For Local i:Int=0 Until 100  
                map[i] = New Int[100]  
        Next  
        makemaze()  
   End Method  
   Method OnUpdate()   
        If KeyHit(KEY_SPACE) Or MouseHit(MOUSE_LEFT)  
             makemaze()  
        End If  
   End Method  
   Method OnRender()  
        Cls 0,0,0  
           drawmaze()  
           DrawText "Press Space or Mouse for new maze",0,0  
   End Method  
      Method drawmaze()            
        For Local y:Int=0 Until 100  
        For Local x:Int=0 Until 100  
             Select map[x][y]  
                  Case 0  
                       DrawLine x*10,y*10,x*10+10,y*10+10  
                  Case 1  
                       DrawLine x*10+10,y*10,x*10,y*10+10  
             End Select  
        Next  
        Next  
      End Method  
      Method makemaze()  
        For Local y:Int=0 Until 100  
        For Local x:Int=0 Until 100  
             If Rnd(1)<.5 Then map[x][y] = 1 Else map[x][y] = 0  
        Next  
        Next  
   End Method  
 End Class  
   
   
 Function Main()  
   New MyGame()  
 End Function  

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